HOW MOBILE GAMES AFFECT STUDENTS
We all know how much students like using their phones and tablets to play games. We're also aware that some of these games are highly addictive. Because they are a type of entertainment, they get kids to pay more attention to them. Despite the fact that mobile games appear to be entertaining, they can have detrimental consequences for children. The following are some of the ways that mobile games can have an impact on kids.
Mobile games may entice students to visit locations that are unhealthy for them. Students may be losing out on other possibilities that are more suited for their growth by sitting in their rooms playing games on their phones.
The application of games in the real world
Students can dress up as animals, zombies, princesses, or ninjas in several games. That’s sweet, but becoming a ninja isn’t a good idea for students. Teachers and parents must ensure that mobile games are exclusively related to what pupils are currently learning. It’s a red flag to utilize a game in the classroom if it’s appropriate for math but not for social studies.
Kids are influenced by social media
Facebook and Instagram, for example, have become as much a part of a student’s life as their lunch period. They use these sites to share photos, post their statuses, and interact with their pals. Many students are unaware that these sites are online virtual worlds where users can build identities and appear to be someone else in front of the entire globe. These websites are not the cause of bad social conduct. They do, however, play a role in why kids behave the way they do.
Students who spend too much time on social media may not be as prepared for class and may feel excluded. In the classroom, several sorts of games are simple to teach. Teachers are finding it easier and easy to educate about new games as they are released. Minecraft, Candy Crush, and Bejeweled, for example, require relatively little setup. Students can even build their own buildings and structures, which could be a great supplement to a math lesson.
This still in fact changes the view of the filipino people towards gaming. Instead of supporting the industry, the media demonize violent video games. The parents who think that violent video games affect their children’s behavior blame it for the easy way out so that they dont blame themselves for raising a child in a problematic home. Violent video games cause less violence and aggression in real life according to countless studies in the US.